SCREEN SHOTS: http://rapidshare.com/files/106555401/TCRSV2-RELOADED_upload_by_Vadys.part01.rar http://rapidshare.com/files/106561092/TCRSV2-RELOADED_upload_by_Vadys.part02.rar http://rapidshare.com/files/106566815/TCRSV2-RELOADED_upload_by_Vadys.part03.rar http://rapidshare.com/files/106574806/TCRSV2-RELOADED_upload_by_Vadys.part04.rar http://rapidshare.com/files/106584185/TCRSV2-RELOADED_upload_by_Vadys.part05.rar http://rapidshare.com/files/106593804/TCRSV2-RELOADED_upload_by_Vadys.part06.rar http://rapidshare.com/files/106609682/TCRSV2-RELOADED_upload_by_Vadys.part07.rar http://rapidshare.com/files/106764770/TCRSV2-RELOADED_upload_by_Vadys.part08.rar http://rapidshare.com/files/106769044/TCRSV2-RELOADED_upload_by_Vadys.part09.rar http://rapidshare.com/files/106773011/TCRSV2-RELOADED_upload_by_Vadys.part10.rar http://rapidshare.com/files/106776536/TCRSV2-RELOADED_upload_by_Vadys.part11.rar http://rapidshare.com/files/106780098/TCRSV2-RELOADED_upload_by_Vadys.part12.rar http://rapidshare.com/files/106783575/TCRSV2-RELOADED_upload_by_Vadys.part13.rar http://rapidshare.com/files/106786942/TCRSV2-RELOADED_upload_by_Vadys.part14.rar http://rapidshare.com/files/106789999/TCRSV2-RELOADED_upload_by_Vadys.part15.rar http://rapidshare.com/files/106793235/TCRSV2-RELOADED_upload_by_Vadys.part16.rar http://rapidshare.com/files/106796226/TCRSV2-RELOADED_upload_by_Vadys.part17.rar http://rapidshare.com/files/106799007/TCRSV2-RELOADED_upload_by_Vadys.part18.rar http://rapidshare.com/files/106801526/TCRSV2-RELOADED_upload_by_Vadys.part19.rar http://rapidshare.com/files/106804638/TCRSV2-RELOADED_upload_by_Vadys.part20.rar http://rapidshare.com/files/106807701/TCRSV2-RELOADED_upload_by_Vadys.part21.rar http://rapidshare.com/files/106810758/TCRSV2-RELOADED_upload_by_Vadys.part22.rar http://rapidshare.com/files/106813864/TCRSV2-RELOADED_upload_by_Vadys.part23.rar http://rapidshare.com/files/106816834/TCRSV2-RELOADED_upload_by_Vadys.part24.rar http://rapidshare.com/files/106820479/TCRSV2-RELOADED_upload_by_Vadys.part25.rar http://rapidshare.com/files/106824135/TCRSV2-RELOADED_upload_by_Vadys.part26.rar http://rapidshare.com/files/106827845/TCRSV2-RELOADED_upload_by_Vadys.part27.rar http://rapidshare.com/files/106832056/TCRSV2-RELOADED_upload_by_Vadys.part28.rar http://rapidshare.com/files/106836286/TCRSV2-RELOADED_upload_by_Vadys.part29.rar http://rapidshare.com/files/106840455/TCRSV2-RELOADED_upload_by_Vadys.part30.rar http://rapidshare.com/files/106867001/TCRSV2-RELOADED_upload_by_Vadys.part31.rar http://rapidshare.com/files/106872571/TCRSV2-RELOADED_upload_by_Vadys.part32.rar http://rapidshare.com/files/106879615/TCRSV2-RELOADED_upload_by_Vadys.part33.rar http://rapidshare.com/files/106886060/TCRSV2-RELOADED_upload_by_Vadys.part34.rar http://rapidshare.com/files/106891631/TCRSV2-RELOADED_upload_by_Vadys.part35.rar http://rapidshare.com/files/106897643/TCRSV2-RELOADED_upload_by_Vadys.part36.rar http://rapidshare.com/files/107007540/TCRSV2-RELOADED_upload_by_Vadys.part37.rar http://rapidshare.com/files/107012176/TCRSV2-RELOADED_upload_by_Vadys.part38.rar http://rapidshare.com/files/107016964/TCRSV2-RELOADED_upload_by_Vadys.part39.rar http://rapidshare.com/files/107024518/TCRSV2-RELOADED_upload_by_Vadys.part40.rar http://rapidshare.com/files/107028608/TCRSV2-RELOADED_upload_by_Vadys.part41.rar http://rapidshare.com/files/107032461/TCRSV2-RELOADED_upload_by_Vadys.part42.rar http://rapidshare.com/files/107035935/TCRSV2-RELOADED_upload_by_Vadys.part43.rar http://rapidshare.com/files/107039258/TCRSV2-RELOADED_upload_by_Vadys.part44.rar http://rapidshare.com/files/107042288/TCRSV2-RELOADED_upload_by_Vadys.part45.rar http://rapidshare.com/files/107045402/TCRSV2-RELOADED_upload_by_Vadys.part46.rar http://rapidshare.com/files/107048276/TCRSV2-RELOADED_upload_by_Vadys.part47.rar http://rapidshare.com/files/107051379/TCRSV2-RELOADED_upload_by_Vadys.part48.rar http://rapidshare.com/files/107054217/TCRSV2-RELOADED_upload_by_Vadys.part49.rar http://rapidshare.com/files/107056802/TCRSV2-RELOADED_upload_by_Vadys.part50.rar http://rapidshare.com/files/107059678/TCRSV2-RELOADED_upload_by_Vadys.part51.rar http://rapidshare.com/files/107060999/TCRSV2-RELOADED_upload_by_Vadys.part52.rar PASSWORD (if required): Vadys
Quote:
When we reviewed Tom Clancy's Rainbow Six Vegas back in 2006, one of the things that stood out was a rewarding multiplayer experience, something that has been tacked on as an afterthought in some shooters.
Rainbow Six Vegas 2 was under wraps until recently and is now just around the corner. Not long ago we went to Montreal and had a look at the single-player campaign, but we hadn't seen the multiplayer mode until now. We recently caught up with Ubisoft Montreal's game designer Philippe Therien in London, and he took us through some of the new additions to the multiplayer side of the game.
New maps have been included in RSV2 including this frantic one dubbed Villa.
Ubisoft has tweaked the cooperative campaign mode and added a series of multiplayer modes with Vegas 2. We played a near-final build on the Xbox 360. The final version will be out in stores on March 14 in Europe and will support up to 16 players, online and offline, on the PlayStation 3, Xbox 360, and PC. Downloadable content was strongly hinted at, but there is no official word as yet.
Because Vegas 2 uses the same Unreal Engine used in the first game, Ubisoft has been able to spend more development time improving the artificial intelligence, graphics, and multiplayer experience. One important aspect for Ubisoft in developing Vegas 2 was to make sure there was no reduction in graphics quality in multiplayer games. Rest assured that the graphics certainly looked promising.
There are 11 new weapons in Vegas 2, and some of the existing weapons have been tweaked--the shotgun reload speed, for example, has been increased from somewhat sluggish to a speedy half-second between shots. The changes in bullet penetration mean that choosing your weapon has taken on a new level of importance. The physics associated with your chosen cover will determine how much damage you'll sustain when hiding behind it--while solid concrete and metal are pretty hard to penetrate, hiding behind a plywood wall is just asking for trouble.
Ubisoft has added a new sprint function to Vegas 2, which is activated by a quick button press. While it can be used only in short bursts, unlike in Gears of War, it's still good for dashing between cover or trying to cross smaller open areas. However, like in Gears of War, you won't be able to shoot while sprinting.
Cooperative play in Vegas has been revamped, and the whole story campaign can now be played from start to finish with seamless switching between one and two players. If you're playing through the campaign, a friend can jump in and play as one of your team--if your friend quits out, the system will resume control of the character.
In addition to a reworked co-op mode, new competitive multiplayer modes should provide some fresh experiences for seasoned Rainbow Six fans. We played them over an Xbox 360 system link with two five-person teams, and what we saw was plenty of fun.
The first new mode, team leader, involves protecting your leader from elimination. To successfully complete the match, you'll need to get your leader to an extraction zone or eliminate the other team. There is a twist, however--both leaders can see where the opposite team leader is on the map, which appears as a star in your heads-up display. As long as a team's leader is alive, the members of that team can respawn back into the action if killed. However, if the team leader kills an opponent, the victim can no longer respawn. If a team leader is killed, the members of his team can no longer respawn. If both team leaders are eliminated, it becomes a survival mode with no more respawning. We played team leader on an indoor/outdoor construction site with plenty of objects to hide behind--think cars, burning oil drums, half-finished brick walls, and those seemingly paper-thin plywood walls. Team leader will be no surprise for those familiar with Counter-Strike's VIP mode, but it has a distinctive Rainbow Six flavour.
Team demolition has also been borrowed from Counter-Strike: One team is required to plant a bomb, and the other must deactivate it within the given time limit. There are two possible bomb planting locations, though, so the defenders must defend both, and then converge upon the bomb if it is planted. They have 60 seconds to defuse the bomb. Unlike in Counter-Strike, both teams will know exactly when and where the bomb has been planted, as it is illustrated by an icon on your HUD.
RSV2 adds new competitive modes including total conquest.We played bomb mode on an indoor map modelled after a gaming tournament, which seemed a cleverly ironic touch. Once the bomb was planted, carnage ensued, with both teams swarming to the bomb site to try to seize control. As with many actions in Vegas 2, you'll be rewarded with experience points when you successfully plant a bomb. After playing a few games, our rank was upgraded to private second class, and we unlocked the ballistic goggles, tactical helmet, and balaclava as a bonus.
Total conquest, the third new multiplayer mode, was particularly memorable and could provide hours of frustration, or glee, depending on your skill and teamwork. The match we tried involved holding three choke points in Villa, which is a small map of a single mansion, a courtyard, and a garage. The goal is to activate three satellite dishes and keep them in your team's control during a 30-second countdown while an uplink is established. This sounds a lot easier than it is. All players know where the dishes are--they're visible as points on the screen--and icons at the bottom right corner of your HUD show which team controls them. If you manage to control all of the dishes, you'll then have to protect them for the duration of the countdown. It can be quite frantic when control of the choke points switches back and forth between the teams, but it's also rewarding when your team manages to win the match.
Once we'd successfully endured several skirmishes, and some slightly out-of-place Enya-esque relaxation music, our rank was increased to specialist. We also unlocked three new camouflage patterns: DPM desert (red), Cadpat (green), and Russian (blue).
Like the single-player campaign in Tom Clancy's Rainbow Six Vegas 2, multiplayer looks and sounds quite promising and, while not a huge creative--or geographic--departure from the previous Vegas, should hopefully live up to the standard set by Rainbow Six Vegas. Multiplayer maps will take you to many of the single-player locales not seen in the first game, including the Nevada desert, the Las Vegas monorail, "old Vegas," the industrial refinery, and a strip club.
DOWNLOAD:
Wednesday, May 28, 2008
Tom Clancy's Rainbow Six Vegas 2 (2008) Reloaded
Thursday, May 22, 2008
Battlefield 2: Special Forces
Battlefield 2: Special Forces
With its focus on infantry and urban combat, Special Forces delivers more of the intense and insanely fun Battlefield 2 gameplay; at least, it does if you can get it running.
It didn't take long for EA and DICE to turn out Battlefield 2: Special Forces, the expansion to this year's smash online action game. And judging from the teething problems that the expansion is having, it looks like EA and DICE Canada (the developer of Special Forces) didn't take long enough. That's because Special Forces is an excellent expansion that delivers more of the intense online combat that fans of Battlefield 2 adore, but it's also crippled by some potentially showstopping bugs. If you can get it running, though, you're in for a great time.
There's some really great new content in Special Forces that builds on the strengths of Battlefield 2. Special Forces adds a total of eight new maps, including a spaceport complete with a launching pad and rocket, gutted-out cities, an airfield, and an island. All these maps have an infantry-heavy focus, even on their larger, 64-player variants, and that's good news to Battlefield 2 fans, since the most popular levels in the core game are the urban ones, such as Strike at Karkand. The other good news is that the expansion features a number of urban levels similar to Karand and Sharqi Peninsula. In fact, they may be a bit too familiar, as there are some buildings and objects recycled from the core game. Still, there's enough new content in the levels to differentiate them from their predecessors and to provide more urban playgrounds to romp around in. For example, there's a palace level in which one side has to battle through a city to the palace's gates and then into the palace itself, which provides a large mix of indoor and outdoor combat. Yet perhaps the best new map is a reverse amphibious assault, in which the Middle Eastern Coalition forces must board and take over a US aircraft carrier defended by Navy SEALs; the action takes place on the carrier's deck, in its vast hangar bays, and in its corridors and rooms below.
Meanwhile, there are six new factions in the expansion, which is a big number considering that Battlefield 2 itself only shipped with three. These new factions are needed to justify the scenarios (for example, Russian special forces versus an insurgent group, or British SAS versus a different type of rebel group), though one of the disadvantages of having six factions and only eight maps is that you see factions only once or twice throughout the game. You still can't mix and match factions and maps to create different face-offs (DICE says this is for balance purposes), so it seems like you get to see your favorite new faction on only a couple of occasions. Then again, the factions are all fairly interchangeable to begin with, since they feature similar weapons and vehicles.
Even though we're dealing with Special Forces in this expansion, each faction is broken down into the same classes as the conventional factions in Battlefield 2. So each faction has a special forces class armed with a carbine and plastic explosives, a support class that carries a light machine gun and can drop ammo packs, an antitank class that carries a submachine gun and a tank-killing weapon (there's even a new RPG!), and so on. Speaking of the new RPG, there are a slew of new weapons to round out the arsenals, though for the most part these simply feel like cousins of existing Battlefield 2 weapons. For example, there's a new British assault rifle that has a grenade launcher attached, and a new SEAL carbine with a scope, and they operate just like the weapons in Battlefield 2. The major additions to the game are new toys that you get to play with that you didn't have access to before. These include the grappling hook, zip line, and flashbang and tear-gas grenades.
Special Forces lead the way in the secret war for control of the world's most strategic locations. The first Expansion Pack to Battlefield 2 takes all-out modern warfare behind the scenes for the battles you don't see on the nightly news. Become an elite soldier or insurgent in intense online battles as you unleash the latest weaponry on land, in the air, and at sea. With authentic Special Forces firearms, a full arsenal of technologically advanced gadgets, and night-fighting stealth tactics, the covert armies give you even more weapons in your fight for the new world order.
Download:
http://afilehosting.com/download.php?id=555B29254
http://afilehosting.com/download.php?id=286E64C74
http://afilehosting.com/download.php?id=65A718084
http://afilehosting.com/download.php?id=B0CBF2564
http://afilehosting.com/download.php?id=15F183444
Battlefield 2 Special Forces Movie Addon
http://afilehosting.com/download.php?id=BA370B334
Password:
s7or4x
